Unannounced Survival Sim
DR Studios- Game Artist
Art Direction/ Concept Art/ 3D Art/ Shader Art/UE5​
​
This is a survival sim with a cosy element where the player can travel between many distant biomes, engaging in combat and gathering resources. As well as this, there are farming and cooking sim elements. Players who enjoy survival can team up with players who focus on cosy play, all together in one game. The world is procedurally generated, using new UE5 tools to ensure it still feels natural and artistically pleasing.
Concept Art
Unfortunately, in-game artwork, or artwork which defines the project's USPs cannot be shown. However, here are early concepts from the pitch and pre-production of this game, with approval of DR Studios and sensitive information redacted.




Early Key Art concepts, exploring the character focus of the game
Concepts exploring an early character that you could come across and take quests from, or buy objects from. The inspiration for this seaside biome was Hastings, in the south of the UK, and the film 'The Lighthouse'. This character is a pessimistic character, and is defined by dark and dry humour. Our Narrative Designer took this character on and developed their personality further.


An interior design for a basic villager's house. The biome this exists in is a cosy, farming community and this is reflected in the rustic furnishings, pies, candles, pots and dried flowers.